![]() ![]() Szerokie drogi, park rozrywki, dużo parków mniejszych. Posiadam wyłącznie strefy przemysłowe z DLC Industry (rolnictwo, drzewa i troche ropy na uboczu) Pojemność placówek 7025 łóżek, jest to kilka szpitali i kilkanascie klinik, 11 opieka nad dzieckiem, 8 opieka nad seniorami.Ĭzysta woda zużycie 308000m, pompowana 823000m The first time the problem appeared with 6,000 inhabitants, another 9,000, and now with 17,000-18,000 ![]() Wide roads, an amusement park, many smaller parks. I only have industrial zones with DLC Industry (agriculture, trees and some oil off the beaten track) Our inventory of thousands of new and replacement boat parts includes ski pylons, wakeboard towers, water ski tow rings, boat ski pylon bases, and other water sport accessories and boat parts from Moomba, MasterCraft, Yamaha. Wastewater production 310,000 m3, capacity 903,000 m3 Strap Kit for Stellex All Seasons Boats 201-00. Pure water consumption 308000m, pumped 823000m Capacity of the facilities is 7025 beds, several hospitals and several clinics, 11 childcare, 8 care for seniors. I have exactly the same: (5 times already. I plopped 2 hospitals and 2 more clinics, 1 more crematorium.but it isn't stopping the pandemic.Īnyone have ideas (besides the rote 'check water and noise' which still appears to be fine). Water and noise still look good, but I can't stop the mysterious spread. My pop is going down and I see green sick icons all over. My sick citizen climbed from like o to 1,500+ in a few minutes. I watched my average health drop from 70+ down to like 27. Then my city got sick.struck like wildfire. I was working on phasing out initial dirty industry for cleaner ones (including green some green policies in various districts).Ī little bit of noise pollution, but I didn't see any green sick icons with the headphones. One of them is always the Tower Guard, who comes with a crossbow. Really monitor my overall water pollution (no pumps were affected, and my sewage treated was in the green). When you enter the Tower of Ishal, you gain two temporary companions (unless you are a Human Noble, in which case this mod will have no effect). A few scattered clinics here and there, 2 eldercare facilities. Even when it finally pays for itself, it earns a pathetic amount of money. Had 3 cemeteries (1 was full that I overlooked) spaced about with 1 crematorium. It has hidden upgrades, consumes mana, and takes around 5 to 10 levels to even pay for itself. ![]()
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